Our Gyrocopter / Bomber built of bits has successfully concluded. Base and Pilot are now present. Cost of parts was $16.87. Cost of shipping is not easy to calculate. These bits came along with assorted parts of Chaos and Undead of various sorts. The seller providing just about all these critters and bits, Bullet Bits, charges $0.20 per item beyond the first so we have $2.20 from what's there. The share of shipping for the rest would be another few dollars. A bit over $20, retail price $45 (free delivery if you spend another $20!).
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Devoted to the Preservation, Collection, Conversion, Painting, and Resurrection of Space Dwarfs.
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Showing posts with label gyrobomber. Show all posts
Showing posts with label gyrobomber. Show all posts
Friday, July 4, 2014
Sunday, March 30, 2014
The $7 Warhammer Fantasy Battle Dwarf Gyrobomber / Gyrocopter (So Far)
So when we last heard from Hungry Ghosts he went on a little rant about letting Beardlings play with expensive assault weaponry. Now the Dwarf Gyrobomber / Gyrocopter has hit the Bits Factory, and Hungry Ghosts has gone scavenging. Let's see what we got ourselves.
The first foray into buying us a Bomber brought forth a functional bonanza. Here we have a good chunk of the Gyrobomber. We have the Cockpit interior and exterior. We have the shooty things that go on the front and sides of the Pilot-Pod (Guns and Canards, according to the Bits Merchant). Then the main tail section of the Bomber, along with the Rear Rotor System.
So $5.87 spent so far. Now we are obviously missing some important parts, most obviousestibly the Main Rotor. Also the two extra rows of Bombs. No Pilot neiver, but we got plenty of eager Squats to fill that seat.
But let's be realistic: Hungry Ghosts wants those Pilot Heads.
Anyway, what if we want to make the much less exciting Gyrocopter instead of the super-blasty Gyrobomber?
We got us the main Gyrocopter Engine and Tail section too.
But let's go back to the issue of Dwarf Heads and Realisticism. Remember, through the Misty Mountains of foggy Time, beset by Storm Giants hurling boulders in our general direction; are they at play, or are they angry at our trespass upon their territory? The inside of the mountain is Ours, the outside they claim mastery over. Mighty Eagles disagree, and woe unto the Storm Giant whose boulder disturbs a Dragon -- but clearly, this has gone on too long.
'Tis rare that a race receive an update so soon in the World of Warhammer, that is, unless you are a Space Marine. Eldrad Ulthuan, he of the mighty staff of easy breakage, and the Eldar Phoenix Lords, they who bear the gigantic heads, new and exciting releases for Warhammer 40K... 2nd Edition. Seriously, 21 years old. Real life people have been born, grown up, and fought in real life combat since these fellows were let loose on the tabletop.
| I, for one, am happy for Finecast...my ancient neck could ne'er otherwise kept my ginormous head aloft. |
The Dwarfs were offered as a bold bargain in the Skull Pass starter box, along with a crazy horde of Goblins, over 100 miniatures, rule book, and some versions even came with paints and a brush to provide the full gateway drug to $20 character models and $60 plastic dragons. But...
Continuing along a grotesque path almost as old as Eldrad, by the time Skull Pass came to be, our Dwarfs were naught but a giant bearded head with feet sticking out the bottom.
| There may have been some ridiculous axes involved as well. |
What could be done? A radical course correction? Yes, let's try that.
2006 Skull Pass Miner's Head, meet 2014 Ironbreaker's Heads.
| Bigger than Bombs! |
Of course, those Skull Pass bargain armies may not mix well with the new range of stout plastic warriors. A price must be paid for such realistic heads, a price of $50 for your 10 Ironbreakers. For the price of the Battle for Skull Pass starter box, you can get a box of them Ironbreakers and a model from the Lords and Heroes selection. Just make sure it's an old beard-with-feet version because the new range go for $6 more. But they are made of plastic now, and that's made from dinosaurs, so it's totally worth the price.
Anyway, here's our $25 Space Marines Stormtalon. We need some Assault Cannons maybe, but I probably have some already. Figgering out the clear plastic canopy could be a bit more challenging, if we didn't have plenty of clear plastic bits of various sizes around here as well. But that's part of the fun. Hungry Ghosts has so many, many vehicles and critters of all sorts to assemble and paint, there's no need to plunk down $45 for a couple of sprues of plastic...sorry, for a multi-part plastic boxed set containing 90(!) components...that's going to sit on a shelf for nobody knows how many years. The thrill of the hunt.....
Labels:
40K,
bits box,
citadel,
dwarfs,
eldar,
Games Workshop,
GW,
gyrobomber,
gyrocopter,
miniatures,
skull pass,
space marines,
squats,
stormtalon,
warhammer
Saturday, February 22, 2014
Improper Use of Expensive Aerial Attack Airships
Now Hungry Ghosts rarely pays attention
to the current comings and goings in the various armies of Warhammer
40K or Fantasy Battle. OK, he views them as crazy expensive sprues of
juicy bits for conversions when they get broken down and tossed on
eBay.
And the occasional writing in The Book
of Grudges. Lamenting the utter destruction of Orky Kultcha,
regardless of past enmity. We miss Khorne Stormboys. Mad Boyz were always good for a laugh, though snarrffulling bubbly beer may bring a few tears to the eyes.
| We wuz orkses. We wuz fun. |
Groaning about the Beastmen turning from
wild hordes of insane convolutions of animal, vegetable, mineral, and
man to domesticated livestock with pointy sticks.
| Not all goats. Not at all. |
Mocking the
grotesque proportions of the Dwarfs and Ratlings...
...and pointing out
how on every element of monstrosity – spiky bits, giant guns, huge
body parts - the Daemons of Chaos are outdone by Tyranid, Goblins,
Dark Eldar, Necrons...
| Daemon Prince, Tiny-legged, Wee-headed, Daemon Prince |
But now things have gone too far.
Coming suspiciously close to the revelation of the Legioss Moriad XIV
Experimental Aeronautics Agency, Games Workshop has released a new
WFB Dwarfs Army Book and several new models.
Amongst the Mighty Lords of Mighty
Prices comes the new Dwarf Gyrocopbopter or whatever it's called when
you don't want to say something is a helicopter, 'cause you can't
trademark helicopter. Take a looksee:
http://tinyurl.com/gyrocopbopper
So COMPLAINT THE FIRST: Notice that you
can make a Gyrocopter or a Gyrobomber out of the set. If you go through the pictures and/or text ("The Gyrocopter is a small yet nimble war machine." and "Kept afloat by two rotor arrays and a dirigible balloon, the Gyrobomber is part Gyrocopter and part airship.")
You will see that the Gyrobomber is about
twice as big as the Gyrocopter.
Once upon a time, there was a game
company that would notice that the Bomber is about twice as big as
the Copter. That company wouldn't just sell one set that leaves the
Dwarf enthusiast with a relatively small Gyrocopter, a pile of bits,
and eyes watering with tears for the same price as a big old
Gyrobomber, not much bits left over, and happy happy joy joy about
their monstrous flying dragon-killer.
That company would say, “Hey, let's
sell a Gyrocopter and a Gyrobomber as two different sets with prices
reflecting the differences in size and complexity.” Or maybe “Hey,
let's make one big-ass boxed set that let's you make one big-ass
Gyrobomber or two
Gyrocopters, swift as dragonflies.”
Instead, you blow
$45 on a model that uses half the stuff in the box. Merry Beermass,
beardlings!
COMPLAINT THE
SECOND: Gaze upon the text accompanying these amazing flying machines.
“Gyrocopters
and Gyrobombers represent the best of Dwarf engineering. Designed by
the Engineers Guild and inspired by combining dragon and drilling
machine the original Gyrocopter design took centuries to gain
acceptance.”
There seems to be
some words or maybe punctuation left out of that blurb, but we get
the essence: these machines are the best, and the best means
expensive, the best means prestige, the best means Living Ancestors
tell you before you board the craft: “take care of this fucker or
we'll have your balls if you survive the crash-landing.” Right?
Right.
But instead of this
proper care and handling of an expensive experimental awesomeness
that took totally a lot of time to get permission to create, we are
told that these machines are:
“Piloted
by beardlings (still growing into their whiskers!) these fearsome war
machines are regularly seen bombing the battlefield with wanton
abandon.”
Hungry Ghosts has
no problem with using fearsome war machines, or bombing the
battlefield with wanton abandon.
Hungry
Ghosts does have a
problem with experimental war machines and weaponry... a problem with
making too many of them. The fact is that the Dark Mechs of the
Legioss Moriad have a free pass to screw around with any manner of
machine, be it meat or metal, or more likely both.
Most recently,
there's been uncontrollable urges to develop mobile weapon platforms
that eliminate the need for a team of two to handle a heavy weapon.
Like so:
Hungry Ghosts Mechs are busy melding these Necromunda Pit Slaves (Pit Slave 4 and 5, fresh from the Underhive!) with the
type of weaponry normally seen mounted on wheels or tracks. In the
interests of controlling the beasts and gathering lots of datas, our
Pit Slaves have implanted computronic displays, info-jacks, and
cybertubes.
These here Pit
Slaves were purchased for use as the other three: vehicular violence
victims.
But they are
honking huge comparatively, and well armed... except for the arm cut
off... or maybe now they're even more well armed … stupid pun
confusion ….
| "Don't press the Red Button" "Which one's the Red Button, he ain't painted yet?" |
| The Galaxy's Worst Cell Phone Contract Ever. |
The Dark Mechs of
Moriad have a Dark Fascination with taming and controlling the
ancient enemy of the Dwarf race, the dreaded Rust Monster. Here we
see one such experiment, obviously going quite well.
Not only does our
Rust Monster have twin-linked Las Cannons mounted upon its back,
extra firepower has been pumped up by replacing the forelegs with
Eldar Webspinners fresh from the exarch. All of this weaponry did
require installing some additional brain power to the insect.* But
care was taken to ensure the minimum was added, just a few little
neuro-nubbins.
Back to the
beardlings. Yes, beardlings like to get into all sorts of
shenanigans. If your beardlings insist on flying, we know what to
give them.
Put-Put Away Young
Eagle, Put-Put through the Clouds in your little Cloud-Cars!
And of course
they'll want to play with some dead bodies, or semi-dead bodies, try
out some cyborgization or reanimation. So you let them play in here:
Not super expensive
flying machines! Not even the pile of bits left over when you make
the Gyrocopter instead of the Bomber!
Long rambling rant complete.
| 'Puters are hard when you come from a low-tech world |
*Moriad Mechanicii
have determined that the Rust Monster was possibly the first Tyranoid
entity to penetrate the Great Bearded Galaxy**, long before the
Catachan Devil or the Ambull.
**You didn't think we'd call it the Milky Way, did you?
**You didn't think we'd call it the Milky Way, did you?
Labels:
40K,
beardlings,
citadel,
conversions,
Games Workshop,
GW,
gyrobomber,
gyrocopter,
khorne,
rust monster,
scrunts,
space dwarfs,
space dwarves,
squats,
warhammer
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